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| double | abs (const vec &v) |
| double | norm (const vec &v) |
| vec | normal (const vec &v) |
| vec | rotate (const vec &v, const quat &q) |
| vec | orbit (const vec &v, const quat &q) |
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return abs Definition at line 17 of file vec-calc.hpp. 00018 {
00019 #ifdef QVM_DEBUG
00020 double result(std::sqrt(v.x*v.x +v.y*v.y +v.z*v.z));
00021 if( result < DBL_MIN || !finite(result) ){
00022 std::cerr << "[WARNING] abs(const vec&) "
00023 << "The abs is numerically ZERO." << std::endl;
00024 }
00025 #endif//QVM_DEBUG
00026 return std::sqrt(v.x*v.x +v.y*v.y +v.z*v.z) +DBL_MIN;
00027 }
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return norm Definition at line 31 of file vec-calc.hpp. 00032 {
00033 #ifdef QVM_DEBUG
00034 double result(v.x*v.x +v.y*v.y +v.z*v.z);
00035 if( result < DBL_MIN || !finite(result) ){
00036 std::cerr << "[WARNING] norm(const vec&) "
00037 << "The norm is numerically ZERO." << std::endl;
00038 }
00039 #endif//QVM_DEBUG
00040 return v.x*v.x +v.y*v.y +v.z*v.z;
00041 }
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return the normalized vec Definition at line 45 of file vec-calc.hpp. References abs().
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Definition at line 53 of file vec-calc.hpp. References conj(), im(), and vr2q().
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Definition at line 61 of file vec-calc.hpp. References conj(), im(), and vr2q().
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1.4.1